﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using GameLib.Serialization;

namespace Sandbox.Serialization
{
	public static class GameDataTypes
	{
		public static readonly DataType Xml = DataType.Register("Xml", new string[] { "xml" });
		public static readonly DataType Text = DataType.Register("Text", new string[] { "txt" });
		public static readonly DataType Play = DataType.Register("Play", null);
	}
}
